This project is a clone of the popular video game “Zelda”, implemented in Python. The game includes a variety of features that aim to replicate the original Zelda experience.
10+ Bosses and 25+ Enemies with custom animations: The game includes more than 10 boss characters and 25 enemy characters, each with their own custom animations. This variety adds depth and challenge to the game, ensuring that players will encounter a wide range of adversaries.
2+ Hours of gameplay: The game offers over two hours of gameplay. This is a substantial amount of content, providing players with a rich and immersive gaming experience.
Auto-save features with multiple save files: The game includes an auto-save feature, which automatically saves the player’s progress at certain points. This feature also supports multiple save files, allowing players to maintain different game states or share the game with others without overwriting their progress.
Enemies use basic AI logic to deliver attacks and make the game challenging: The enemy characters in the game use basic artificial intelligence (AI) logic to deliver attacks. This makes the game more challenging, as enemies will not simply follow preset patterns but will react to the player’s actions in a more dynamic way.
Full RPG system with custom spells and weapons for the player to choose from: The game includes a full role-playing game (RPG) system, complete with custom spells and weapons for the player to choose from. This allows players to customize their character and gameplay experience, adding another layer of depth to the game.